Friday, January 6, 2012

killard

The first project of the month is killard. The name is a wordy play on kill, art and lard. Enough said.

The basic idea is an html app. That uses genetic programming and evolutionary algorithms to produce some hopefully aesthetically pleasing images. One of the pioneers of such imagery is Karl Sims. Nowadays SBArt can mimic this in real time. This real timeness is possible today as a consequence of the massive parallel capabilities of modern graphics cards.
killard will try to mimic the images of Karl Sims using the techniques of SBArt in an html app. Hope is that this app will be executable on standard browsers on standard hardware, eventually including the modern touchy feely mobile phones and tablets

This means we're probably gonna explore javascript, html, WebGL, mobile, ...
Let's look at my current mental picture of killard.

Initial Screen
Random images
A few ugly images have
been removed by the user
A few new images occur
spontaneously












That's it. Quite the simple app. The images are generated by some "formulas". The user "kills" the images he doesn't like. New images are generated from the "alive" ones by means of recombination and mutation.

One could imagine all sorts of nice interactions for killing, choosing, recombining. Later that is.

Hopefully nice images can be generated.

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